Blades in the Dark Posted by By Sean Nittner July 13, 2016Tags: blades in the dark, design blog "Blades in the Dark cuts right to the action of doing dirty deeds, then keeps cutting…
Duress mechanic and updated Base Camp Map Posted by By Sean Nittner January 1, 2016Tags: design blog, stone dragon mountain Two exciting elements have taken shape. The first is the duress mechanic is coming along…
Base Camp Map in Progress Posted by By Sean Nittner December 22, 2015Tags: design blog, stone dragon mountain The amazing Michael Wenman is creating the maps for Stone Dragon Mountain. Here's an early…
Post playtest Design Meetings Posted by By Sean Nittner November 20, 2015Tags: design blog, stone dragon mountain Back in the saddle. Thor and I met on 11/11/15 and 11/15/15 to review an…
Stone Dragon Playtest Feedback Posted by By Sean Nittner August 31, 2015Tags: design blog, stone dragon mountain The playtest closed a month ago but it's taken me this long to get around…
Stone Dragon Mountain Platesting Posted by By Sean Nittner May 28, 2015Tags: design blog, stone dragon mountain Stone Dragon Mountain (draft 1.13) is now out for playtesting. Please fill out the disclosure…
SDM Design – Line Editing (5/3/2015) Posted by By Sean Nittner May 7, 2015Tags: design blog, stone dragon mountain Now that Thor has finished the developmental editing, I turned the document over to Karen…
SDM Design – Presenting Data is Hard! (4/4/2015) Posted by By Sean Nittner April 4, 2015Tags: design blog, stone dragon mountain The Question Where do you put a stat block for a creature that appears multiple…
SDM Design – Map art direction is hard! (4/3/2015) Posted by By Sean Nittner April 3, 2015Tags: design blog, stone dragon mountain Over lunch today I had a Hangout out the the magnificent Priscilla Spencer, who, when not…
SDM Design – Three’s company, Four is a crowd. (3/31/2015) Posted by By Sean Nittner March 31, 2015Tags: design blog, stone dragon mountain Perhaps my last Google Hangout with Thor! We've been doing this about once a month…