A good old fashion ghost-busting in Nolburn House! The crew went after the most haunted turf they could find, and got help from an unexpected companion.
One thing I've realized about my own games is that my ability to daydream, think of cool stuff, embody NPCs and have fun playing the game is closely tied to how frequently the responsibility to come up with something new shifts to the me.
100 years ago the land of Near was shattered by Sky Fire. The nation of Maldor splintered, a new moon formed, and the world was forever changed. Our heroes set out to find the last ember of Sky Fire....and change the world once more.
Deliver a mysterious package to Hush, a village deep in the Sablewood Forest, to someone called the Whitefire Arcanist. Introductory scenario for Darrington Press’ new Daggerheart RPG. All characters provided. No experience necessary.
Interns in the Dark is a modern-day, satirical, forged-in-the-dark game that takes place in the beautiful, yet terrible area of the Bay. Each session is rolled randomly and is unique.
One morning, the citizens of Night Vale wake up to discover that Somerset Street has simply disappeared. The players must investigate: Is it still there but just somewhere else?
You are not the first treasure-hunters who chose to follow the thorn-infested Briar River into the Screaming Mountain, seeking out a fortune in flawless pearls. Convinced that the rumors are true, you determination drives you onward to uncover the secrets of the mountain, no matter the cost.