Actual Play – The Dragon Tree (4/29/2012)
GM: Sean Nittner
Players: Three kids 10 and under
System: Dungeons & Dragons 4E
My daughter and her friend have been asking me for a while to play Dungeons & Dragons. Not TSoY, not Dungeon World, not Burning Wheel or Mouse Guard. Dungeon & Dragons. Like Ron years ago, I lost to the cultural icon of D&D.
We stated by talking a little about Dungeons & Dragons as a game. A little about the setting (fantasy setting, magic, dragons, etc) and then a talk about what kinds of things they wanted to do. What I got from the three of them was: Explore dungeons, Solve mysteries, and train dragons. I told them that D&D is built on fighting monsters, so a lot of the game would be trying to achieve those ends and enemies trying to stop them. They were pretty down with that.
I wanted to build the world around locations and events, so I pulled out a blank piece of paper, write down dungeons, mysteries and dragons on it and then told them to start drawing major landmarks and naming them.





