Deliver a mysterious package to Hush, a village deep in the Sablewood Forest, to someone called the Whitefire Arcanist. Introductory scenario for Darrington Press’ new Daggerheart RPG. All characters provided. No experience necessary.
Interns in the Dark is a modern-day, satirical, forged-in-the-dark game that takes place in the beautiful, yet terrible area of the Bay. Each session is rolled randomly and is unique.
One morning, the citizens of Night Vale wake up to discover that Somerset Street has simply disappeared. The players must investigate: Is it still there but just somewhere else?
You are not the first treasure-hunters who chose to follow the thorn-infested Briar River into the Screaming Mountain, seeking out a fortune in flawless pearls. Convinced that the rumors are true, you determination drives you onward to uncover the secrets of the mountain, no matter the cost.
You all remember the feel of the stone hand on your shoulder, and being taken deep below. You served in the prison camp of Ramlatt, working to excavate their dead god. The prison had no walls, as those who escaped were devoured by the darkness. You seized a chance opportunity to escape just the same.
Nementia. The post-distraction effort to recall the reason you're feeling particularly anxious or angry or excited, trying to retrace your sequence of thoughts like a kid gathering the string of a downed kite.