GM: Sean Nittner
Players: James Mendez Hodes, Laurel Halbany, Russell Collins, Joshua Matthews
System: Blades in the Dark: Dagger Isles
The Dagger Isles, an archipelago that the Empire once colonized and now seeks to consume. As the leviathans recede from our world, the desperation for power from Imperial City has amplified the attacks on your home, but they have also exposed a weakness. Now is the time to strike. Now is the time to restore the Dagger Isles to the children of Sky Mother and Sky Father.
Back in Birangan and starting shit. On the second run of this starting situation I was able to incorporate some feedback from last time. I had more more targets for scores and tied each of the characters to the threats. It was good stuff.
Our Scoundrels:
- Exalted-by-the-Mud “Muddy” the Vidyad. Schooled in Iruvia, she told fantastic lies about what she was doing there, but the truth was she was working as day laborer to pay off debts. The fear of those debts coming due was old held at bay by a powerful amount of disassociation. (Mendez)
- Tia Luntan, the Inkfist. His family was imprisoned for hiding a revolutionary, so he became one. The only member of the crew who had dedicated his life to the cause long ago. Started in an emotional state of anger (Joshua).
- Kutum Dulay, the Wayfarer. Alas: Tear in the Net. A child of imperial house servants, he concealed many things in his oversized robes (Russell).
- Kalsag Basa, the Barung. Their former lover Ishmael split with them once before because they weren’t dedicated to the cause, but after recent events, the tides have turned. (Laurel)
The Scene
Your Iruvian contact Ruby invited you to meet with the promise of arming your revolution. When you arrived however, members of Ibarra’s Faithful, a crew of reckless firebrands, were there as well.
The moment Ruby reveals the electroplasmic rifles, it is clear what happened to the missing boat. Palad, representing Ibarra’s Faithful, announces a plan that will involve all of you. “Togehter, with these weapons, we’ll take the drill site and destroy the machine that is boring into our Sky Mother!”
Things started as expected. Palad was passionate (and angry, Tia cold tell) but he was going to get them all killed. Ruby was distant, content that the guns she delivered would be put to use and not planning to stick around to find out how.
Among our scoundrels Kutum wanted to get these guns OUT OF HERE. His luminant chalk was at the ready but Palad needed to be convicned to trust him.
Tia did that convincing, with a whole of of shouting. A fight didn’t break out, but it was loud enough that the patrol outside heard and came to investigate [Mixed success on a Desperate/Standard Command].
Brill Lamont was at the door, doing what he could for the cause, but he’d already been arrested once and Exalted-by-the-Mud didn’t want to take the chance that he’d be recognized. Muddy quickly made her way to the door, loosed her clothes to appear in a state of undress and convinced the patrol that the shouting was a of a personal nature. The solider Chao wko knew Muddy, took interest in her personally (Devils Bargain) but she bought them the time needed to get the guns through Kutum’s moonlit path. Pallad and Tia followed and hand their first experience passing through the ghost field. It was…unpleasant. [Success on a Risky/Standard Consort]
Meanwhile Kalsag noticed that Ruby was slipping out the back. He followed her in the rain, but soon noticed patrols about and had to move fast to keep up. He burst into a run, alerting Ruby he was chasing her (Devil’s Bargain) but when got around the corner, Ruby had slipped away on a boat. When he turned back, he bumped right into an officer. Thankfully his rags made him seem insignificant to the solider who pushed past him [Miss on a Risky/Standard Hunt. Resisted the being caught]. In hindsight, Kalsag’s ex-lover Ishmael was at the meet. I should have had him follow. I bet that would have made things tense!
All of the crew had family and friends locked up, and they decided to use the guns to break them out [Liberation Score]!
Feedback
- Folks loved the “tech tree” for Fractures.
- Keep claims (it would feel like they were less of whole crews if Blades crews have them and Daggerites don’t)
- The characters felt effective
- They were looking for relationships to the people. Make contacts as present as possible.


