GM: Sean Nittner
Players: Laua Quinn, Ben Longman, Jamison, and Jerry McCoy
System: The Black Hack
I offered to run TBH for LauraCon and folks wanted to play!
The Ruined Tower of Gormalong
The ‘wizard’s tower’ is a classic fantasy trope and makes for an iconic first game session. It’s fitting then, that this sample adventure is a re-imagining of a dungeon beneath a wizard’s tower – that first appeared in the 1977 edition of ‘The Original Fantasy’ rpg. It’s presented here in an easy to read format and aims to provide a good evening’s fun for a Games Master (GM) and 3-5 Characters of first Level.
A long weary century ago the malevolent and devious wizard Gormalong built his tower on the cliffs overlooking the beleaguered port of Black Wharf Bay. The townsfolk whispered about the excavation works Gormalong undertook – digging out cellars and passageways, looking for lost treasures amongst the buried ruins of a city that once stood on site of the dilapidated and forgotten port.
Decades later – a careless disaster befell Gormalong. A column of black eldritch flame engulfed the tower – destroying large parts of it, killing the mad wizard. Still the townsfolk shunned the place, reporting odd lights and ghastly sounds echoing from it at night. Even the flattening of its upper levels by trebuchet did little to improve its reputation.
My notes from the game
- Laura’s character Silence Hidemore was trained in the Library of Lost truth.
- Ben’s character Erol, prepared bodies for internment, sought artifacts of power, and worshiped Rahakshasha, the goddess of overdue books
- Jamison’s character Bear trained as a blacksmith under the hook-handed goblin Merna, who needed him whenever two human hands were needed.
- Jerry’s character Spudnick (“Spud”) was on a caravan to Black Wharf bay from Kilmartin when he met a shaman and acquired his angry shrunken head Stern Richard.




Laura’s Notes from the game
These were incredible!




Everyone but Jerry (who was taking the picture)

