The conclusion of our campaign. A burning battled with Zedwick and the Unyielding Flame. A sweet reunion. A betrayal, and an unlikely Captain. A tome that could change it all...
Learning about Arcanix Zahrana and her real concern for Kormel (who is growing circuitry on his own!) Finding out about a Starfall happening soon. Setting off to explore the buried town of the Ancients!
Our oathbound adventurers ended a curse, defeated Stone Breaker, the Beast to Storms, recovered the fragment of a legendary artifact, and saved the Temple of Kahainu from destruction. I also struggled as a GM and felt like I was failing in my fidelity to the work and my advocacy of the characters.
Hearing the heroes offer to rescue Aphrita, Newlyn has pledged to double their efforts to catch the Raven’s Ghost, and has offered aid in the form of a cannon fire to create a distraction when called for.
Time in Rul. The Wyrm Hunters began arriving. Gar won a smithing competition, and Skanya, once again, felt that her father was sacrificing his own happiness for hers. Learning of a wise one, we set out for the Whispering Caverns and met a (nearly) frozen Messenger along the way. Plus Sky Whales and giant turtles!
Outside the village of Broadhurst, evil was afoot. Our adventurers had only just arrived when a brawny smith ran into the inn begging for aid. Her daughter had been abducted and our heroes were going to go get her back!
Vrachoi is a miserable cluster of unforgiving rocks. It’s said to be sacred to Ares, an embodiment of his wrath and favor. High cliffs are crowned with brilliant green plants and a single towering oak.