Actual Play – Burning Warcraft (10/25/2008) Tags: actual play, burning warcraft, burning wheel GM: Sean Nittner Players: Travis and Omar System: Burning Wheel Travis and Omar were over,…
Actual Play – Shab-al-Hiri Roach (10/24/2008) Tags: actual play, shab-al-hiri roach System: Shab-al-hiri Roach Last night I finally played my first game of the roach. Another…
Actual Play – Dresden Files (10/22/2008) Tags: actual play, dresden files System: Dresden Files This is also posted in the DFRPG community, but I put it…
Narrative Control – Episode 8 – Pacing Tags: narrative control, podcast Pacing in games. Justin and I talk about mechanics and techniques we have used for…
Narrative Control – Episode 7 – High Prep vs. Low Prep Games Tags: narrative control, podcast This episode Justin and I talk about high prep vs. low games and the advantages…
Narrative Control – Episode 6 – This Modern Deadwood Tags: narrative control, podcast Hi and welcome to Narrative Control. This week's episode is an actual play report from…
Actual Play – Spirit of the Century (10/5/2008) Tags: actual play, spirit of the century System: Spirit of the Century Our Spirit of the Century game ended Monday night. I…
Actual Play – Werewolf: The Apocalypse (10/5/2008) Tags: actual play, werewolf the apocalypse System: Werewolf: The Apocalypse Last night was our first "real" session of Werewolf (see previous…
Narrative Control – Episode 5 – Hacking Systems Tags: narrative control, podcast Narrative Control Episode 5 is up! This week Justin is back and as usual we're…
Defined by Struggle Tags: characters, goals, rpg If I were to say to your character "what struggle means more to you than anything else?" What would he or she say? Or, if you prefer to answer from the player perspective, what is your character's core issue that drives him or her?