Wow, it never ends.
So, I’m thinking about DDC 33.
Here are my ideas:
1. My first thought, based off how well My Life with Joker was received would be My Life with Palpatine. And while I LOVE the idea, frankly My Life with Master kind of underwhelmed me mechanically. I think the scene framing is cool, but the actual crunchy bits varied from mediocre to disappointing. So, I might run it with PTA instead, or Paul Strack’s Improv. Whatever it is, I want short scenes with only one test (die roll, card comparison, whatever) for conflict resolution. Any ideas on that front?
2. Star Wars Sons of Liberty / SotC mash up. The players take the roll of important Star Wars characters (like Luke, Leia, Han, etc) for a short (1/2 hour) Sons of Liberty engine driven (using turns rather than free play) vs. a character playing the Empire (maybe me). The result of the short game conveys the state of things in the long game. If the rebels win, things look good at first, to reveal the dark side hidden in shadows. If the Empire wins, thinks look grim from the get go. The long game would use SotC to make minor (non-cannon) characters doing something minor that will help the major characters along. Once they succeed or fail, we finish off with a SOL sytel game with the major characters kicking ass and taking names. Hmm.. this game is still very rough around the edges but I like the idea of macro/micro play.
3. 1001 Parsecs. You’re a slave of Jabba the Hutt. In efforts to stay alive and maybe be freed you must entertain him and appease his disgusting tastes. Using the engine for 1001 Nights.
Hmm.. can you tell I’ve got a Star Wars kick and an Indie game kick going on right now? Any thoughts.