Props on the brain Posted by By Sean Nittner May 13, 2009Tags: actual play, burning wheel, exalted unplugged, my life with master, props, the gift, there is no spoon, wushu I love props. I think they are great. Wish I had pictures as they would…
Narrative Control – Episode 30 – Suspense Posted by By Sean Nittner May 13, 2009Tags: narrative control, podcast Welcome back to Narrative Control. This week Justin and I respond to an old post…
Three thoughts after listening to the Durham3 Posted by By Sean Nittner May 12, 2009Tags: burning warcraft, burning wheel, durham3, game theory, podcast, the gift None of this is new. Just made me think. Secrets are more fun when all…
Actual Play – The Battle that Never Happened (5/11/2009) Posted by By Sean Nittner May 12, 2009Tags: actual play, l5r, sapphire magistrates GM: Travis Lindquist System: L5R This is very late (post dated to fit chronologically, but…
Actual Play – Evil Machinations Afoot! (4/6/2009) Posted by By Sean Nittner May 7, 2009Tags: actual play, burning warcraft, burning wheel GM: Sean Nittner System: Burning Wheel The game started off a little slow. Genn, Jordan,…
Narrative Control – Episode 29 – Icebreakers Posted by By Sean Nittner May 6, 2009Tags: narrative control, podcast This week Justin and I talk about icebreakers, exercise and games to remove inhibitions and…
Actual Play – SWAT on the Loose! (4/3/2009) Posted by By Sean Nittner May 4, 2009Tags: actual play, demon the fallen System: Demon: The Fallen Demon last night was fun, very fun for me. Our GM…
Actual Play – Mouse Guarded! (05/02/2009) Posted by By Sean Nittner May 2, 2009Tags: actual play, mouse guard GM: Sean Nittner Players: My wife and daughter System: Mouse Guard Today marks my first…
An RPG wish list… in progress Posted by By Sean Nittner May 1, 2009Tags: rpg, wish list Here is a wish list for my RPGs. It’s a work in progress as I’m…
Narrative Control – Episode 28 – Hippies vs. Engineers Posted by By Sean Nittner April 29, 2009Tags: narrative control, podcast Justin and I heard an episode of HGWT:FAFGM (#34) about structuring stories in RPGs and…