GM: Shaun Hayworth
Players: Travis, Sean and Kristin
System: Free Market
Our rivals tried to turn our Thunderdome into a plant garden with holographic projections of solar systems filling the geodesic shapes it was built from. WTF? We blasted them with some Tina Turner and set them straight.
But we were still left with the problem that my ex wanted me to Death a rival and we had no good way of making the Death look like a celebrity death match.
In come the Mobsters. Professional Mobbers that could make her into Joan of Arc so she could be Death’ed in a means that fit within our idiom. However, Mobsters never do work for Free. Not in this Market! They wanted someone to test drive and experimental tram that would cycle the station. With a Geneline that includes the traits High Octane and Highly Flammable, I was sold before they even started Haggling.
So, Tommy Two-Fingers got on that tram and rode it so hard the car busted right off the track and crashed into a shopping mall. Amazingly, he was not Death’ed himself in the process. Tommy will be learning Breaking VERY soon.
What rocked
The Thunderdome is coming along nicely. I’m happy with the hippie influences as I’m sure a few of them will linger into our full-scale production when it’s done.
The nature of the challenge (experimental race tram driving) was awesome. I loved the lubricant drying up, the sparks flying, my mechanical hand being sacrificed to hold the gears together. All of it was killer narratives.
The potato farmer made me a John Travolta voice enhancer so I could narrate in John Travolta voice as I raced round the track.
What could have improved
We’re having some trouble figuring out stake settings. For instance the first challenge was an attack against us, yet we ended up setting our own victory condition when we won. The race car challenge I was sure my life was on the line, but it turned out not to be. I want to play with this more to figure it out.