Our intrepid Seekers (now explorers) saved the villagers from the unnatural storm, met the Banwannon in the woods, and found dangerous truths in the shipwreck of the old Manilla galleon.
Part 3 of our internal playtest of Children of the Wolf. Look, I'm not saying you should have sexy times with werewolves, but I'm also not say you shouldn't! The monks will understand.
Part 1 of our internal playtest of Children of the Wolf. A handwritten letter from Pierre Thibault, worn from the distance it had to travel. The ink is smudged and written in a cipher. The words are hastily scrawled, packed tight against each other. Desperation emanates from the page
A holypunk game for one player, the Godkiller, and one Game Master, the god of gods. Which gods will you kill to shape the realm — and which gods will you spare?