A good old fashion ghost-busting in Nolburn House! The crew went after the most haunted turf they could find, and got help from an unexpected companion.
After a month of being held captive by City Council member Patrick Nolburn, the Dirt Barons finally made contact with Delta-968 via encrypted channel from a courier hull SYP-3RD-ER.
From Zerrenbor to the Tomb, our adventurers learned the song...and the dance of the Twins! And the learned a little about themselves and each other along the way as well.
We started 1000' above Doskvol on an exploding airship... but we ended with a decapitated (but not destroyed) hull, a paranormalist turned echo, and a 30' proto-leviathan climbing the walls of Comber Tower. This was a wild ride!
Seizing the Crown is a collaborative storytelling game in which you create a political fantasy epic of rival factions vying for control of a kingdom. Tell the story of how they strive to consolidate power and eliminate rivals until only one remains.
Adventures of the hero, the zero, and the new kid. A new girl (even newer than the new kid). A storm, and alien technology. Awkward teenage emotions. Questions of identity and belonging. Solving problems with rockets!