GM: Sean Nittner
Players: Adrienne Mueller, Eric Fattig, Karen Twelves
System: Tomb Raider
Notes from the game, some of the scribbled beyond readability.
Action Phase
- Forge a path to help people to the community center.
- Explore Aurora’s hut for clues. Crisis. A lightning bolt catches it on fire and knocks it into the water.
- Intuition question leads to Take Control
- Defy Death to escape the burning and drowning.
- In a moment of some safety, Explore the Community Center
- Milestone – Meeting the Banwannon
Feedback
- Crafter pushes a futuristic time period that doesn’t match the others.
- Reclaimer bond “why do you still love me” sems like it would be better asked to the Reclaimer.
- Looking for non-traumatic bonds
- A lot of tracks and currencies to monitor
- People may look for more action, less emotion focused game.
- Exhausting to answer introspective questions all the time.
- Sometimes it was hard to match a move to an action (what to use to get out from being trapped underwater?)
- Hard to juxtapose establishing questions (thoughtful and reflective) with pulse pounding action.
- Hard to generate lore when running for your lives.
- Would have liked a prologue before the action phase to get settled and meet the the locals before the action happened.
- There’s a lot scripted in the beginning. Significant lore dump and not a lot of player action.
- We liked how lore/aid/map allows you to travel to locations. Cool how past efforts help you move forward.
- Lots of motivation (bonds and questions) are based on trauma and guilt.
- Felt like the tokens were too similar.
- Face an Enemy didn’t work when facing an environmental hazard (the lightning storm)
- We liked the lore, specifically the stories about the Six Moons.
- Would have liked an enemy to face. It this the best way to introduce the action phase?
- As a Keeper I didn’t spend or gain much Trouble. There were lots of keeper options to keep track of.
- As a Keeper I thought the moves were intuitive.
- Challenge to frame the opening sowing the locals having agency (What should the Seekers be doing if the locals are taking care of themselves)?
- “Am I thinking outside the box?” is a hard question to answer.
