Cognitive Load

Cognitive Load

One thing I've realized about my own games is that my ability to daydream, think of cool stuff, embody NPCs and have fun playing the game is closely tied to how frequently the responsibility to come up with something new shifts to the me.
SeanCon 2025

SeanCon 2025

Good games, good food, and great friends. A small gathering to keep me from entering full on goblin mode. Dragons and wizards and shit!
Lean Coffee Game Design

Lean Coffee Game Design

Mechanics around racing for RPGs. Text that teaches vs. text as reference. Lull between character creation and play. Do mechanics determine theme? Mechanics to foster player to player (instead of player to GM) interaction. Good stuff!
25 ON/10 OFF

25 ON/10 OFF

Working for 25, break for 10. Results after two days: I'm happy with it!
Old School Gaming Thoughts

Old School Gaming Thoughts

I've been playing a handful of OSR games chasing a particular experience: quick to start, easy to understand, fast resolution, compelling abilities, long gameplay possibilities, etc.
Design on the brain

Design on the brain

An account of the Evil Hat work I'm doing right now that ISN'T project management. Huzzah!
End of Balduring

End of Balduring

I started playing Baldur's Gate 3 in early November. The game itself was a present…
All at once

All at once

You'd think as a project manager and system administrator and lover of google calendar that…