Heroes of Legend
Far back in the mists of antiquity, a poet sings of great deeds wrought by mighty heroes—of monsters slain and justice restored, of wise council and devious strategies, of courage, valor, and daring—defiant of the gods themselves. In Agon, you create and play these heroes, crafting their epic tale into an immortal legend.
On their way back home from the war, the heroes have become lost among strange islands populated by mythical creatures, dire beasts, treacherous landscapes, legendary kingdoms, and desperate people—all somehow cursed or abandoned by the cruel power of the capricious gods.
It falls to you to seize this opportunity for greatness—to set things right in these lost lands, overcome the trials of gods, monsters, and people, prove the glory of your name, and win your way back home.
The project started as a joint effort from Evil Hat and John Harper, originally intended for Jason Morningstar to complete. As John and I started playtesting the new rules together, we realized that we wanted to take the game much further away from the 2006 edition that we originally anticipated. Together we took over development and over the course of a couple years drafted twelve new versions of the game, till we finally found the system that met our goals: a game that encouraged players to create larger than life characters who both compete for glory and care passionately about their fellow heroes.
Creating AGON was our own epic journey, now I am delighted we can share it with many heroes to come!