Actual Play – Torchbearer – TBD – Part 1 (8/28/2013)

torchbearer-rpgGM: Sean Nittner
Players: Chris Moore, Max Külshammer, David Gallo.
System: Torchbearer
Setting: Under the House of the Three Squires

Over G+ and twitter a few more folks said they wanted to play, so we started up a group. Collin Madden and Mark miller are also in it, but they weren’t here for the first session. I didn’t know what dungeon they were going to crawl when we first started up, so I just called the invite Torchbearer – TBD. Once we started however I wasn’t ready with anything else, so I started them on Under the House of the Three Squires. The name has stuck however, and they are now my TBD group, which may or may not stand for “To Be Determined.” This short session was just character creation and a brief introduction to the Three Squires.

Character Creation on Air

 Roll Call

Thrallson
Stock: Dwarf
Class: Adventurer
Age: 35
Home: The Thrall Pits of the Dwarven Hall under Claw Mountain
Raiment: The family runetorc (worn reversed to hide his name until his day of victory).
Parents: Thrallmadhr (thrall-male) Thrallkona (thrall-female)
Mentor: Nordri Stonewright (stonemason)
Enemy: Austri, the worthless pebble-dust who calls himself Jarl of Claw Mountain
Level: 1
Alignment: Lawful
Belief: “Wise is the Dwarf who looks for treachery at every twist and turn.”
Goal:  I will prove the worth of Dwarven wisdom to my short-lived companions.
Instinct: Always inspect for hazardous construction when entering a new location.
Will: 3 Health: 5      Nature: 5  (Delving/Crafting/Avenging a Grudge)
Resources: 0
Circles: 3
Wises:  Dwarven Chronicles-wise, trap-wise
Skills: Armorer 2, Dungeoneer 4, Fighter 4, Orator 2, Scout 2, Laborer 3
Traits: Born of Earth and Stone, Cunning
Nature Answers: Revenge at any cost. Fear of what lies beneath.  Born to craft.
Sword, leather armor, helmet
Milton the Magician (Magician)
Miles Flethcher (Cleric)

Characters created after this session

Cleg Ironkeg
Raised by loving parents in the town of Crossroads, Cleg was groomed to be a shrewd merchant like both of his parents.  Cleg’s true love, however, was food. Once he began to learn the secrets behind preparing tasty food and the joy that food brought to himself and others Cleg knew that was the path his life must take… much to his parents’ chagrin.  Poor life choices and his passion causing him to neglect his familial duties caused the Ironkegs to ran into financial troubles.  Cleg left home to make a name for himself in the world, to gain fortune to right the wrongs he caused his family, and (mostly) to kill stuff and eat it.  

Name: Cleg Ironkeg
Age: 42
Stock: Dwarf
Class: Adventurer
Hometown: The busy crossroads town called, Crossroads.
Alignment: Unaffiliated
Raiment: A clean (as possible) white (if applicable) apron.Will: 3 Health: 5

Skills

Armorer 2
Dungeoneer 3
Fighter 3
Orator 3
Scout 2
Laborer 2Wises: Shrewd Appraisal-wise, Busy Crossroads-wiseNature 4

Forgive grudges, dig deeper, and heed the call of adventure
Traits: Born of Earth and Stone, Quick-witted

Inventory
Head Slot: –
Neck Slot: –
Torso: Leather Armor, Satchel, Shield (cast-iron skillet)
Satchel: Bottle of wine, fresh rations
Hand (Worn): –
Hand (Carried): Small Sack

Hand (Carried): Hand Axe (Meat Cleaver) 
Small Sack: Torches (4), Tinder Box
Belt: pouch: Fresh Rations
Belt (Skin): Wineskin (full)
Feet: shoes
Circles: 3
Friend: Rohan the Rider
Famly: Kam & Brites (Haggler)
Mentor: Oskar the Cook
Enemy: No enemyBelief: “Always serve others before you serve yourself.”
Instinct: Always prepare a meal for the group.
Goal: “I will rescue the poor souls trapped below.”
Aranim

Will 4, Health 4, Nature 6, Circles 3

Skills

Arcanist 3, Fighter 2, Healer 2,  Lore Master 3, Orator 2, Pathfinder 2, Scholar 2, Scout 2, Survivalist 2

Belief: No pain is greater than the grief I bare.

Instict: When at camp, sing the songs of the ancients to ease the suffering of others.

Trait: First Born

Weapon: Dagger

Spells: Wizards Aegis

Home: Elfland (banished)

Wises: Elven Lore-wise, Elven Craft-wise

Nature Question: Listen, Hide, Yearn

Circles

Friend: Gretta, Lay Priest from the Crossroads
Orphan, Make your own way,
Enemy: Hrafnir Half-Elven (Fighter, son)

Once known by another name, Aranim in his youth befriended a young human girl of unsurpased beauty and uncommon intellect.  They soon fell in love and he would visit her often until one day she bore him a child and he stayed with her at the edge of the forest ot raise the boy.  On his 13th year Aranim took his son Hrafnir boar hunting and he was mortally wounded.  Unable to save him, Aranim rushed his son to the Elflands to beseech the aid of his kin.  They were able to save the boy but for revealing their lands to a non-fey he was stripped of his name and banished forever.

Upon returning to human lands more years had passed they he and his son had realized for Elf lands have a strange effect on time; his wife had faded away her life being artificially extended by the Elf’s grace and his abscence and the grief she felt from his parting were too much to bare.  Hrafnir was angry over this and developed a terrible grudge against his father, due partly from his mother’s death but equally from also knowing the beauty of the elf lands and knowing that he too, like his father, would never see them again.

Now Aranim wanders the land, longing for a life he cannot live and praying for death that he cannot bring upon himself.

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